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First screenshot

24 Jun

This is actually no real screenshot, but a prototype dungeon tilemap created with Tiled using the free assets from Lost Garden. I wrote more about them in my previous post. You know Tiled Map Editor, right? You can create such maps incredibly fast and easy in Tiled. And it is supported by cocos2d out of the box.

I do already have working code showing this on an actual device (my iPhone 3GS) with scrolling, zooming etc. It looks even better, than on a PC or Mac monitor. Everything works fast and smooth. And it took about 10 lines of code. Cocos2d is really powerful!

So… what do you think?

Be sure to watch this in the original size (1:1), not downsized (click the image). It looks best this way. On an iPhone screen you can see a 640×480 window, which means about 1/4 of bigger rooms.

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Posted by on June 24, 2011 in Art, Design, Screenshots

 

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